Every good designer tends to follow the latest trends in design and merge them with his/her personal creativity, but the challenge always remains: Where do you draw that fine line between the real needs of end users (or if you wish, customers) we provide design solution for and the space each designer needs in order to bring in his/her creativity, talents and create an award winning design?
You’ve probably heard of that funny, yet terrifying video “Make My Logo Bigger Cream”. It speaks about a client – designer relationship and some common requests that clients make; requests that sound illogical and absurd at first, but are they really? Continue reading Give it a try: Make that logo bigger
From 2001 till this year, creatives from different design disciplines meet and share their ideas and innovations about digital, interaction and print design at the festival called OFFF. This year, OFF Festival brought wide-ranging experiences of various visual artists to the stage.
This festival was previously held in different countries but has now found its home in Barcelona at Museu del Disseny de Barcelona. For three days the festival was jam-packed full of inspirational ideas and speakers such as Gmunk, Anton & Irene, Buck, MICHELLE DOUGHERTY — IMAGINARY FORCES, Adam J. Kurtz… With the exclusive premiere of Stefan Sagmeister’s The Happy Film, the Festival was a great adventure indulging inspiring and fun activities, leaving the attendees with an unforgettable experience.
The festival gave a great overview of design trends, work processes and implementation practices, but is also a great showcase of ideas and inspiration from around the world. OFFF is a community inviting all those who are eager to participate and get inspired by a three-day journey of conferences, workshops, activities, and performances.
How the whole trip and visit to Barcelona and OFFF looked like from the eye of our designers, read below!
I don’t hate Mondays. I really don’t. There was a time when I used to, but that was back when I was in a workplace where I felt I didn’t serve any purpose, where the given goals didn’t match my capacities and skill set. Luckily, I left my old job, played a bumblebee buzzing from one flower (job) to the other, trying to find the perfect team to join in. Eventually, I settled down in Saturized.
Every now and then, you come to a point where you need to select a designer to join your team. They are the key makers, those with the ability to catapult your product and/or services to new heights. Making a well-informed hiring decision is no different than choosing a business partner or a new flat. It is one of those mind-boggling and stressful challenges a leader can face. Without a roadmap, most leaders simply hope and pray for the fail-safe solution to magically appear that will leave them feeling good about the choices they’ve made. So, what, or rather WHO does it take to transform your hiring anxiety into a deep sense of relief? This is the person who can create a design that truly GOES BEYOND.
Because we don’t want to work for you, but with you. It’s important to us that we develop a partnership with our clients, as opposed to a client – contractor kind of relationship. Our objective isn’t to milk you for all you’re worth, but to make the best versions of your ideas, even if they turn out to be different than what you originally imagined.
Sure, the money is a factor, after all we have to eat and stuff. But it’s not all about that. The feeling you get when you’re invested and you feel as if you’re making something with the client, as opposed to making it for them, is just amazing. When that feeling hits is the moment we know we did well.
Hear ye, hear ye! All ye dudes and dudettes we have an announcement to make.
In the following weeks all you great people from the fashion industry will have a unique opportunity before you. Saturized’s organizing a medieval tournament (well it’s not really but there is a prize) in which fashion brands will joust and compete for the best thing we can offer – a website.
Just kidding, for the most part anyway. Even if it’s an appropriate summary it doesn’t do justice to what the guys and gals of Saturized had to say about it. We’ve been thinking about writing something like this for a while, and it just kind of sat on a shelf somewhere in the back of our minds. Then, all of a sudden, eureka! We realized that if we were to do this thing, there was only one way to do it, we’d let the people speak for themselves. What a great decision it was. It’s one thing to believe in what you do and to believe that your team is on the same page, but to hear it from everyone is just… stupefying.
Hearing ideas like family, friendship, and happiness linked with being a Saturator really made some eyes water. These ideas are something we all have in our minds, but it’s nice to hear it loud and clear from time to time. There’s a lot to be said, so let’s jump right into it.
Many times clients approach us with a need to help them digitalise a real life experience. This might sound pretty straightforward, like: “How hard can it be to design a virtual shop window?”. Yes, exactly. It sounds simple. But choosing a wrong approach can lead to a rather unpleasant user experience, high bounce rate and ultimately, quite a dissatisfied client. Au contraire, Stores & Goods is definitely not one of them.
Today, after almost a decade of work, we know who we truly are, and where we want to go.
In order to survive in today’s market, design agencies need to learn how to evolve. It’s easy to get lost in the day-to-day of a business and forget about your vision. That’s what happened to us a couple years ago. We were so eager to progress that we (almost) lost track of who we were and who we wanted to be. Thankfully, we noticed this in time and were able to make changes that allowed us to continue doing what we love. We evolved. To tell you the story of our evolution, we must first tell you the story of our inception.